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Inspired by a long-lost series named Tradewinds series and my Fallout 4 modded playthrough, I decided to make this game.

TL;DR

Build your caravan by trading commodities, going between towns, and persuading other to join you!
So here you go, an Economy Management RPG game called Brama's Wanderers (for now).
I will build it up with updates after updates. If you have any suggestions, do put it down below.

Preamble

At first, the main point of the game is to follow a story while trading your stuff (Tradewinds style), you will get loot from the enemies to sell to visited cities, the loot will have fluctuating prices, buy them when its high, sell them when its low (/j), basic economy genre.
Then, I played modded Fallout 4 where I can pacify the enemies to join my group, where at some point I have 8 followers before I sent them to my settlements. This gave me idea to put it to this game where you can capture (seduce) the enemies to get them to follow you. Thankfully, Yanfly's and DreamX' plugins helped me to achieve that.

Features:

  • Economy system where prices fluctuate for tradeable stuff.
    (Later on there will be pointers for when it peaks and when it lows. The items will be separated from consumables too.)
  • Management system where you can hire, train, assign work to, and rent out your party members.
    (I'll need to make the system for this first, especially in work assigning)
  • Recruit the enemies through several means.
    (It's only 'Persuade' skill right now, I'll try to implement other way later)
  • Several questline/Story that you can follow through.
    (I want the main character to not be unique but can be one if players want to. Think of it like Elder Scrolls Online questline where your quests are basically helping people in need. There will be one main quest that players can follow at the start, instead of asking for the quest-giver first.)
  • (Far in the future) Settlement builder where you can build your own town
    (and how customizable it is depending on my ability to code)

TO-DO-LIST

  • Decide a main theme It will be a fantasy post-apocalypse
  • Add more monsters
  • Give the monsters more variety
  • Put better sprites and pictures for the monsters
  • Change the loots so it won't conflict with consumables It's now different items
  • Have more loots to sell
  • Make a storyline
  • Make a better cover image
  • Expand the maps Expanded! See here
  • ... and the list goes on

CREDITS: 

KADOKAWA/DEGICA - RPG Maker Engine

Scripts - Yanfly, DreamX, FDSuprema, McKathlin, SumRndmDde

Download

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Click download now to get access to the following files:

Brama's Wanderer.zip 385 MB

Development log

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